Player doesn't show up when packaging the game

I am using 2D sprites for the player and enemies in the gameworld on a 3D environment and the game runs fine when playing it through the editor. However, when I tried packaging the game, the player doesn’t show when the game starts. As a result, I can’t move anywhere. The enemy sprites show up and behave as in the editor, so the only problem is with the player. No errors came up when the game finished packaging so I don’t know what the problem could be.