Player Character Too Much Influence On Surrounding Objects

My player character is causing objects to tilt when colliding.

For example, when I run my character into this corner it causes the entire object to lean over.

How can I restrict the character for moving other objects?

set the masses of objects correctly in the assets?
Though it looks like you are using the community ocean project, so this may be a question for whoever is currently active developing that.

I am reaching out to the creator of the ocean blueprints. I gave your suggestion a try, but then it’s causing issues with the buoyancy of the ship. I’ll try to update you on the feedback from the developer. Thanks for the help.

The original creator was dotcam. Im not sure who is currently lead on it.
Either way try the discord channel.