Player Character lunge forward while doing melee attack (inquiries about multiple attempted methods)

I did this recently with my character. I used an anim montage with root motion enabled. The animation itself has the jumping applied to the root bone. You also need to set the character’s movement type to “flying” or they will not be permitted to leave the ground. Then turn it back to “Walking” once the montage completes. This worked perfectly for me and does not clip through collision objects like walls or other actors.