Can someone help me figure out why my own attack is damaging my character? Please let me know if there’s a way I can set the paragon character I’m using as permanently immune to its own attacks…
Add “Self” to the “Ignore Actors” input in Apply Radial Damage
I’ll try that next chance I get! Thanks.
Also, for my knowledge: Might you know why my existing method didn’t work? I have player controller plugged into “damage causer,” and when I hovered over the description of damage causer, it says damage won’t apply to the causer. I figured that’d do the trick, but it didn’t.
Put Self (the character) into damage causer, and put player controller into “instigated by controller”