Player can't move after level stream

I have a trouble to control the player after level stream from the main menu. I attach my cave level blueprint where I spawn the player after hitting start game. I can’t really find the issue why it doesn’t move. I have tried to make “create player” node at the beginning but it just makes a split screen where half is black and the second half is FPS (a game is top-down) in (0,0,0)

I am having this problem i think its to do with nav mesh. did you work out the problem?