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Player camera manager constraints have no effect

Hello there, a few hours ago I worked on camera setup for my character, and find that “spring arm” component doesn’t care about “player camera manager” constraints, and behave like there are no constraints at all. Btw if you control pitch, yaw, and roll manually, constraints work fine.

ps. game mode, player controller, camera manager, and player pawn setup correctly, spring arm camera settings set to inherit pitch, yaw, and roll.