Thank you for reply, sorry I don’t tell in full details as I thought it might be “too long to read” heh… I have two reason what I can use this…
First reason -
As see in other topic about A-B sync animation in blueprint
This one where I want enemy AI and player skeletons animation sync… What I got is offsetting and not perfect sync.
Reason two.
In this one of gameplay where force player look at knob while press to open the door I would like it to animation sync with door open while hand are on knob…
Item pick up, force player look at item while animation do grab the item.
Good example - outlast and Aliens isolated.