Play Upper Body Anim only when Moving - it works but ...

This works fine when moving forward, it plays only the upper body slot and when idle it plays the full anim.

However when I run fully on a strafe sideways (no Speed Forward) I can’t figure out how to include the blend to use both Bools so it can play the upper body on side movement when speedForward is zero and speedRight > 0

Any ideas?

Simplest way is use the OR operator drag off from the boolean and type OR and plug both the speed right and speed forward in . This will now mean it will evaluate to true if either you are moving forward OR are moving right