Play UI animations sequentially

It’d be great if we’d be able to select multiple UI animations in Designer and play those back in the order of selection.

This would help immensely when bug testing single UI animation work. E.g when some attributes are set in anim1, then those may or may not be animated in anim2 so the look of anim2 can be dependent on what came before it.

Right now the only way to be sure it’s all working is to fire up the game and play them in order in engine.