Hello. I am VERY new to Unreal Engine and I’ve been looking around for suggestions on how to do role selection that fits my description.
My game is a 4v1 multiplayer game and I want players to have the option to either play as “people” or as a “monster”. Both roles have entirely different objectives in matches. I’m wondering what would be the best way to execute this idea.
I know my way around C# but wanted to switch to C++ as it seemed more accessible, I made this switch only a few days ago, and therefore I know absolutely nothing practically. If anyone would spend some of their time to lecture me about this process in the comments, it would be much appreciated.