# Play Camera Shake does not work on iOS

**URL:** <https://forums.unrealengine.com/t/play-camera-shake-does-not-work-on-ios/470672>\
**Category:** Cinematics & Media\
**Tags:** shake, unreal-engine, iOS, question, Blueprint\
**Created:** [September 2, 2020, 2:12am UTC](https://forums.unrealengine.com/t/play-camera-shake-does-not-work-on-ios/470672 "2020-09-02T02:12:55Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![Joachim](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Joachim](https://forums.unrealengine.com/u/Joachim)\
**Post date:** [September 2, 2020, 2:12am UTC](https://forums.unrealengine.com/t/play-camera-shake-does-not-work-on-ios/470672/1 "2020-09-02T02:12:55Z")

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The title says it all…  
The BP node “Client Play Camera Shake” works perfectly in editor but does not do a thing on the iPhone.

Any pointers?  
Thanks guys!

J.
