That wouldn’t matter. You can have 30 booleans named Whatever, or 300 in your whole project and it wouldn’t be a problem. Here is why.
First, create one variable named Whatever in your Anim BP and in your character BP.
Let’s reach out for your Whatever variable in your Anim BP’s Event Graph, that one is you already know; Simply right click on a free event graph place and “Get Whatever.”
(Done in AnimGraph BP’s Event Graph)
Then this is what you get;
Now, let’s get the variable in Player BP. Same procedure;
(Done in ThirdPersonBP’s Event Graph)
And here is what you get;