# Planning a 2D mmorpg

**URL:** <https://forums.unrealengine.com/t/planning-a-2d-mmorpg/76908>\
**Category:** Asset Creation\
**Tags:** unreal-engine\
**Created:** [October 26, 2016, 3:51pm UTC](https://forums.unrealengine.com/t/planning-a-2d-mmorpg/76908 "2016-10-26T15:51:44Z")\
**Posts on this page:** 1\
**Showing post:** 2

<div class="post-metadata">

**Author:** ![anonymous\_user\_1e768cb4](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_1e768cb4](https://forums.unrealengine.com/u/anonymous_user_1e768cb4)\
**Post date:** [October 27, 2016, 3:52am UTC](https://forums.unrealengine.com/t/planning-a-2d-mmorpg/76908/2 "2016-10-27T03:52:32Z")

</div>

Salutations ,

The integrated card makes me nervous about how it’ll work out, but sticking purely to 2D it theoretically should be fine.

If there are performance issues then this blog post might be worth taking a look at:  
[https://www.unrealengine.com/blog/how-disc-jam-reached-60-fps-on-intel-processor-graphics-using-unreal-engine-4](https://www.unrealengine.com/blog/how-disc-jam-reached-60-fps-on-intel-processor-graphics-using-unreal-engine-4)

There is also this wiki post on recommended hardware that seems to imply even weaker hardware can be fine:

> **[A new, community-hosted Unreal Engine Wiki](https://forums.unrealengine.com/t/a-new-community-hosted-unreal-engine-wiki/141494)**
>
> After over a year in maintenance mode, the official Unreal Engine Wiki is now permanently offline. These resources now live on a new community-run Unreal Engine Community Wiki — https://unrealcommunity.wiki/! You will be able to find content from...

---

_[View the full topic](https://forums.unrealengine.com/t/planning-a-2d-mmorpg/76908)._
