Planetary gravity in UE4.22

Hey guys, I have been trying to do planetary gravity for a long time now, and I have finally done it! It also supports having multiple planets and it has a smooth transition effect. I used this video to help me.
Video:Unreal Engine 4 - Planetary Character Part 1: Staying Upright! - YouTube
P.S. IDK if this has been shared here but I thought I would tell you guys