# Planar Reflection turns black?

**URL:** <https://forums.unrealengine.com/t/planar-reflection-turns-black/485184>\
**Category:** Rendering\
**Tags:** reflection, reflection-captures, planar-reflection, unreal-engine, Volumetric-Clouds, question\
**Created:** [June 21, 2021, 6:14pm UTC](https://forums.unrealengine.com/t/planar-reflection-turns-black/485184 "2021-06-21T18:14:07Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![JosephAllen.tv](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/josephallen.tv/32/630104_2.png) [@JosephAllen.tv](https://forums.unrealengine.com/u/JosephAllen.tv)\
**Post date:** [June 21, 2021, 6:14pm UTC](https://forums.unrealengine.com/t/planar-reflection-turns-black/485184/1 "2021-06-21T18:14:07Z")

</div>

I’m using Planar Reflection on a mirror surface pointed up at the sky with volumetric clouds. At certain positions, the sky being reflected by the planar reflection turns black and only reflects the volumetric clouds.

Does anyone know this issue?
