# Planar Reflection texture

**URL:** <https://forums.unrealengine.com/t/planar-reflection-texture/91664>\
**Category:** Rendering\
**Tags:** unreal-engine\
**Created:** [May 8, 2017, 5:52pm UTC](https://forums.unrealengine.com/t/planar-reflection-texture/91664 "2017-05-08T17:52:32Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![anonymous\_user\_86882295](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_86882295](https://forums.unrealengine.com/u/anonymous_user_86882295)\
**Post date:** [May 8, 2017, 5:52pm UTC](https://forums.unrealengine.com/t/planar-reflection-texture/91664/1 "2017-05-08T17:52:32Z")

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Is there is a way to get a texture of Planar Reflection object? I am trying to draw the texture to a custom render target.

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**Author:** ![redbox](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@redbox](https://forums.unrealengine.com/u/redbox)\
**Post date:** [May 9, 2017, 4:44am UTC](https://forums.unrealengine.com/t/planar-reflection-texture/91664/2 "2017-05-09T04:44:57Z")

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There is no way to get it rendet target.  
But you can setup custom mirror with scene capture 2d and get RT from there.

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In example project for this tutorial you will find mirror BP actor.
