PixelStreaming LaunchParameter Parsing in Game

I want to get Arguments with PixelStreamingLaunchParameters Like
pixelStreaming.Encoder.MaxQP in game.
So How can i get this Value?

It’s should be like
UE_LOG(LogTemp, Warning, TEXT(“the MaxQP is : %d”, MaxQP)) or something…

Any advice?

I’ve solved this.
it just using PixelStreaming Delegate > On stat Changed > print string

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