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Pixel Streaming with home NAS - is it possible?

Dear Unrealers

I was wondering if it is possible to make pixel streaming work if set up with a home NAS server, tbh I have no experience with NASs at the moment, I’m just planning to buy one, and if it comes at a managable price, I would be really interested in investing in one that can also handle pixel streaming so i can showcase my work directly on my homepage without the need to downloading the app.

I actually have an imac and a pc with rtx2060, but I don’t really want either of them to run the app 24/7 (as I also work on both) so whenever someone visits my website the app/game is running and available to try.

Hey,

Pixelstreaming has not so super high requirements except for a real GPU (see https://docs.unrealengine.com/en-US/Platforms/PixelStreaming/PixelStreamingReference/index.html ) , but your application / an unreal project has. So to make it shor, I dont think a NAS can handle an UE4 Application, you would need a beefy Server or second PC. You also can do something like hosting an Application in the AWS Cloud for example, but this will get quite expensive over time.

Best
Hangs

Hello:

Free server open for anyone like to connet and show your UE4 project., easily just setup Parameters from

Unreal Editor, Under the Level Editor > Play category, find the Additional Launch Parameters setting, and set its value to -AudioMixer -PixelStreamingIP=65.52.189.204 -PixelStreamingPort=8889.

ue4_editor_preferences_play.jpg
More detail please check step how to connect free server
http://renderstreaming.com/connect

follow us https://forums.unrealengine.com/comm…gin-developing

@Hangs - thanks, yeah, I got a NAS since and its damn slow to be honest, i can see that now that it’s not really suitable for pixel streaming :slight_smile:
@dpcad - wow, thanks, will give it a try later :slight_smile: