# PIE crashes on stop play

**URL:** <https://forums.unrealengine.com/t/pie-crashes-on-stop-play/426943>\
**Category:** Blueprint\
**Tags:** load-level, unreal-engine, crash, Blueprint, question\
**Created:** [June 8, 2018, 11:50am UTC](https://forums.unrealengine.com/t/pie-crashes-on-stop-play/426943 "2018-06-08T11:50:09Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![r125r11](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@r125r11](https://forums.unrealengine.com/u/r125r11)\
**Post date:** [June 8, 2018, 11:50am UTC](https://forums.unrealengine.com/t/pie-crashes-on-stop-play/426943/1 "2018-06-08T11:50:09Z")

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Hi,

My PIE crashes on stop play when I try to load the same level instance twice.  
For this, I am using the load level instance node as shown in the example:

 ![243568-debuggingpiecrashonstop.png](https://d3kjluh73b9h9o.cloudfront.net/original/4X/d/a/6/da6274c7d14bf02c7ee607e2af316f2f0eae0223.png)

When I play this, only one instance is visible in PIE, the world outliner during PIE only shows the content of the spawned level once.  
I have tried debugging with every piece of information I could think of, before and after every node, through this I was able to isolate that the spawning process somehow leads to the crash. The crash report I am providing shows no signs of anything crashing. I have dug through the log file very thoroughly and nothing seems out of the ordinary.

[Crash log][2]

Does anyone have an idea what is going on here?  
Am I trying to achieve something that is not possible using these methods?

FYI, I did manage to get this all working when I tried spawning multiple identical instances of a blueprint, which I intend to return to if I cannot find a way to get this to work.

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**Author:** ![r125r11](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@r125r11](https://forums.unrealengine.com/u/r125r11)\
**Post date:** [June 12, 2018, 1:25pm UTC](https://forums.unrealengine.com/t/pie-crashes-on-stop-play/426943/2 "2018-06-12T13:25:11Z")

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Just found out it is fixed in 4.19

See UE-52925 for more details: [Unreal Engine Issues and Bug Tracker (UE-52925)](https://issues.unrealengine.com/issue/UE-52925)
