Renaming a specific copied audio component, to the same name as the original name, results in crash. However, this only happens with a specific naming, probably related to some referencing.
Can you provide a way for me to reproduce this in a new blank project using minimal or starter content?
Can you also provide the crash logs located in your YourProjectName/Saved/Logs directory?
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It’s kind of tricky to setup a new project, since so many content parts are affected. Basically the Base Character is apparent in the NetworkPlayer Character, when moving the Audio Components to the Base Character, only one Audio Component name change resulted in the crash. The variables were also active in the NetworkPlayer AnimBP. The saved data has been deleted meanwhile. Will produce better error reports in the future.
The crash is odd because the move did only add audio components at that step to the Base Character, used different variables as well.