Pick up/drop an object - pressing vs holding a button in controler HTC

If you are using the standard VR template:

  • open the MotionControllerPawn blueprint
  • in the Event Graph scroll down to section called Handle Controller Input
  • on both ActionInput GrabLeft and GrabRight, use a FlipFlop connected to Pressed to toggle between Grab Actor and Release Actor. The Released output should be disconnected.

That’s it.