PhysX cloth export from Maya fail to be imported into UE4

I’m working with PhysX 3-4-0 plug-in for Maya 2016.5 exported to Unreal Engine 4 4.13.2.
With the export settings as shown in the picture, Unreal Engine 4 Fail to import it. I have followed several tutorials, that say these are the right settings, yet it doesn’t work.
Please help, if anyone know :slight_smile: