Hello everyone,
So I made a pickup class which should be physics enabled, and testing it (inheriting from Pickup) works as supposed. But I have another C++ class called Weapon which has some code in it, and it doesn’t fall down on the ground as a clean inherited class.
Let me show the problem visually:
[video]Leviathan Project Physics Problem - YouTube
Sorry for the bad quality.
I don’t change anything related to collisions…
So any ideas?