Physics Interaction: Doors and Locks

Could you add suppot for destructibles? I mean… if a door, closet or a lock gets hit and partially destroyed … having the options to add sound and conditions on the blueprint to slow down the simulation… having the a door or closet moving clunky and so on… Or if you can’t then point to code snippets that need modifications to achieve that. So I would avoid having to study all your code to do that.