Hi, yes you can do both.
Just add these to your trigger BP. Lockset and Openable variables are types of BP_LocksetPhysics and BP_OpenablePhysics. These variables are used to pick the Lockset/Openable you want to unlock/open.
- Unlocking Lockset without a key:
Note: you can ignore the Interact node if you just want to remove the key requirement.
- If there are more than one Lockset on a door which you want to unlock. You can just do this instead of the above:
- Opening door. This is not supported by default but can be achieved easily:
Note: change 10 to the velocity you want the door to open at.
Note2: if door has multiple locksets, connect the Completed node of above setup to this.
Hope this helps! If you need further assistance please use the support email (you must be logged in to see the email address).