Also, I need to do a few questions about your plugin:
- There is translucency and SSR?
- There is a way to detect when character submerges, to fire some events?
- Is a simple plane with material, or is a infinite plane generated on the fly? I ask that because I will need to change the parameters using vertex painting techniques, or something similar. My project will have areas inside buildings, and there i don’t will want waves. In other words, there is a way to make “Holes” on material, or something similar?
- You will provide the buoyancy component?
- Can you provide to me ONLY the material for some tests? I really need to know how this works before waiting for something that maybe will not work for me at all.