I have a question regarding photogrammetry assets in the editor (4.27). I have a few high quaslity assets that I have created in Reality Capture and imported into Unreal.
The source asset has been poly-reduced and texture re-projected from the original hi-res asset which has 4x 8k textures so its great quality.
I have exported two versions and imported them into unreal:
1 with 1x8k texture
1 with 4x8k textures
However in the editor i cant tell the difference between them - if i place both assets next to each other there is no perceivable difference . even if i overlay them on top of each other there is no perceivable difference.
i would have thought that the asset with 4x8k textures would be superior to the one with 1x8k ?
any help here would be much appreciated!