I need textures that fit a zoomed out look you get when looking at a tile(regular hexagon) in a civilization game. Grasslands, deserts, forests, mountains, etc. Also need the tiles UV’d for hexagons and to look smooth and continuous when placed next to each other.
I haven’t really nailed down an art style yet and may not for a good long time, but if I saw something reasonable on the marketplace I would probably pick it up just for prototyping uses.
If you feel like making the assets PM me and I can try to come up with a more comprehensive list. You can create a separate UV that can be applied separately inside the material editor right? I wouldn’t want you to spend too much time creating textures that are aligned to hexes and then have me be the only person buying the asset.