I have a number of PCG’s within a close-loop spline, when I generate inside the editor, and all is saved with the generated PCG output, before closing Unreal However, when I restart Unreal and open my level, the PCG’s do NOT generate the content automatically. Then, when I hit ‘generate’ in the editor, there is a brief "Excuting PCG tasks’ window showing but nothing is generated. It is only after I hit ‘cleanup’ first, and then ‘generate’, it will start generating output.