# PCG points Spawn at center of the Grid, UE5.6.1

**URL:** <https://forums.unrealengine.com/t/pcg-points-spawn-at-center-of-the-grid-ue5-6-1/2655578>\
**Category:** Asset Creation\
**Tags:** Procedural-Generation, unreal-engine, Rendering, procedural, question\
**Created:** [September 11, 2025, 5:50am UTC](https://forums.unrealengine.com/t/pcg-points-spawn-at-center-of-the-grid-ue5-6-1/2655578 "2025-09-11T05:50:43Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![malik\_217](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@malik\_217](https://forums.unrealengine.com/u/malik_217)\
**Post date:** [September 11, 2025, 5:50am UTC](https://forums.unrealengine.com/t/pcg-points-spawn-at-center-of-the-grid-ue5-6-1/2655578/1 "2025-09-11T05:50:44Z")

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I’m having kind of similar issue in which i use mesh sampler, i do get points according to mesh and triangles but they all spawn at center grid like at 0,0,0 location.

No matter what i do the pcg spawn at center of the grid, even if i move pcg or mesh the points don’t move.

Please do let me know if anyone have this kind of problem and if you solved it.

I’m using Unreal engine 5.6.1

 ![image](https://d3kjluh73b9h9o.cloudfront.net/original/4X/f/b/7/fb7b72bc02b4fe2822ab4d21a6efa402c828bbae.jpeg)

 ![image](https://d3kjluh73b9h9o.cloudfront.net/original/4X/e/e/f/eef344b4870cf7bfb8c4561dfa46a0db7f2ba611.jpeg)

I’m following this tutorial to generate grass

https://www.youtube.com/embed/w6J3gYPKtGA?feature=oembed&wmode=opaque

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**Author:** ![ahmednabil6000](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@ahmednabil6000](https://forums.unrealengine.com/u/ahmednabil6000)\
**Post date:** [October 17, 2025, 8:54pm UTC](https://forums.unrealengine.com/t/pcg-points-spawn-at-center-of-the-grid-ue5-6-1/2655578/2 "2025-10-17T20:54:56Z")

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did you find a soluation ?

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**Author:** ![malik\_217](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@malik\_217](https://forums.unrealengine.com/u/malik_217)\
**Post date:** [October 22, 2025, 4:20am UTC](https://forums.unrealengine.com/t/pcg-points-spawn-at-center-of-the-grid-ue5-6-1/2655578/3 "2025-10-22T04:20:31Z")

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nope and it’s been a while so i don’t remember exactly what i did nor do i have the Project so that i can check, but i think i just made a simple pcg to place grass on whichever mesh i put on regardless of the vertex count and control the grass spawn amount. Not exactly like that but i hope you get the idea.
