Pawn will not move on spawn even when Auto Possess AI is set to "Placed or Spawned"

Let me know if this is a usable format for sharing the project, this is the first time I’ve posted project files. Google Drive Download This is a new demo project with a First Person Character and some dummy AI’s using the same script setup. There are several AI’s placed manually, and you can spawn AI’s by pressing Q which searches for a reachable space on the NavMesh, pressing E activates the AI move to scripts which only works on the pre-spawned AI’s.

I placed the AI’s manually at different levels above the navmesh which did not seem to effect their ability to pursue the player.

The map file can be found in the VirtualRealityBP > Maps folder (Motion Controller Map) but it wont require a VR setup.