# Pawn stuck constrained to z-plane even when constrain to plane is turned off

**URL:** <https://forums.unrealengine.com/t/pawn-stuck-constrained-to-z-plane-even-when-constrain-to-plane-is-turned-off/323382>\
**Category:** Blueprint\
**Tags:** unreal-engine, question, Blueprint\
**Created:** [June 29, 2015, 2:13am UTC](https://forums.unrealengine.com/t/pawn-stuck-constrained-to-z-plane-even-when-constrain-to-plane-is-turned-off/323382 "2015-06-29T02:13:38Z")\
**Posts on this page:** 8\
**Page:** 1

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**Author:** ![Incognito\_UE4](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Incognito\_UE4](https://forums.unrealengine.com/u/Incognito_UE4)\
**Post date:** [June 29, 2015, 2:13am UTC](https://forums.unrealengine.com/t/pawn-stuck-constrained-to-z-plane-even-when-constrain-to-plane-is-turned-off/323382/1 "2015-06-29T02:13:38Z")

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I have a custom pawn with a custom movement component based off the floating pawn movement. A while back I enabled constrain to z plane to fix something and now I want it off however, the asset stays locked in the same z position no matter what I do.

As you can see constrain to plane is unchecked.

 ![48273-screen.jpg](https://d3kjluh73b9h9o.cloudfront.net/original/4X/0/4/1/041549ab8479633fb3a98cde726bca4f32fd1bca.jpeg)

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**Author:** ![anonymous\_user\_a08c0bf2](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_a08c0bf2](https://forums.unrealengine.com/u/anonymous_user_a08c0bf2)\
**Post date:** [June 29, 2015, 7:58pm UTC](https://forums.unrealengine.com/t/pawn-stuck-constrained-to-z-plane-even-when-constrain-to-plane-is-turned-off/323382/2 "2015-06-29T19:58:28Z")

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Hey Ecburgess0113,

Thank you for reporting this issue to us. I have tried to replicate the same z axis constraint on a character blueprint and was unable to do so. However, I am currently in UE 4.8.1. I see that you’ve been working out of UE 4.7.6 according to your post, could you please try to attempt this in 4.8.1?

Looking forward to hearing back from you, thanks! 🙂

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**Author:** ![Incognito\_UE4](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Incognito\_UE4](https://forums.unrealengine.com/u/Incognito_UE4)\
**Post date:** [July 1, 2015, 1:28am UTC](https://forums.unrealengine.com/t/pawn-stuck-constrained-to-z-plane-even-when-constrain-to-plane-is-turned-off/323382/3 "2015-07-01T01:28:08Z")

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Hello , I was able to work around the issue by subtracting from the z axis on position when not in contact with the ground.

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**Author:** ![anonymous\_user\_a08c0bf2](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_a08c0bf2](https://forums.unrealengine.com/u/anonymous_user_a08c0bf2)\
**Post date:** [July 1, 2015, 2:54pm UTC](https://forums.unrealengine.com/t/pawn-stuck-constrained-to-z-plane-even-when-constrain-to-plane-is-turned-off/323382/4 "2015-07-01T14:54:41Z")

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Hey,

I verified the issue in 4.7.6, 4.8.1 and 4.9. I’ve submitted a report to our developers, referenced as: UE-18035

Have a great one! 🙂

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**Author:** ![anonymous\_user\_a08c0bf2](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_a08c0bf2](https://forums.unrealengine.com/u/anonymous_user_a08c0bf2)\
**Post date:** [July 2, 2015, 3:09pm UTC](https://forums.unrealengine.com/t/pawn-stuck-constrained-to-z-plane-even-when-constrain-to-plane-is-turned-off/323382/5 "2015-07-02T15:09:16Z")

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Hey Ecburgess0113,

I heard back from one of the developers regarding the bug I entered. They believe that I’m seeing a UI issue while you’re seeing a runtime issue. Could you please explain further the issue that you saw before you fixed it by setting the z-axis back to 0.

For example:  
Did you have the z-axis set to -25 and have the constrains unchecked when you noticed your pawn was still being constrained to the z-axis?

Looking forward to hearing back from you, thanks!!

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**Author:** ![Incognito\_UE4](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Incognito\_UE4](https://forums.unrealengine.com/u/Incognito_UE4)\
**Post date:** [July 2, 2015, 7:18pm UTC](https://forums.unrealengine.com/t/pawn-stuck-constrained-to-z-plane-even-when-constrain-to-plane-is-turned-off/323382/6 "2015-07-02T19:18:36Z")

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No at the time I wasn’t doing anything to mess with the z-axis I merely checked constrain to z-axis in the detail panel and left it like that for a while. Then when I didn’t need that anymore I tried unchecking it but, the pawn still behaved as though it were constrained to the z-axis.

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**Author:** ![anonymous\_user\_a08c0bf2](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_a08c0bf2](https://forums.unrealengine.com/u/anonymous_user_a08c0bf2)\
**Post date:** [July 2, 2015, 7:42pm UTC](https://forums.unrealengine.com/t/pawn-stuck-constrained-to-z-plane-even-when-constrain-to-plane-is-turned-off/323382/7 "2015-07-02T19:42:57Z")

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Were you able to replicate this more than once? I’ve went back to 4.7.6 and tried to reproduce this the way that you’ve explained and I haven’t gotten it to happen yet. I do notice that the UI shows that the axis is at 15, but I’m not restricted to a specific axis.

Thanks so much! 🙂

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<div class="post-metadata">

**Author:** ![anonymous\_user\_a08c0bf2](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_a08c0bf2](https://forums.unrealengine.com/u/anonymous_user_a08c0bf2)\
**Post date:** [July 6, 2015, 7:44pm UTC](https://forums.unrealengine.com/t/pawn-stuck-constrained-to-z-plane-even-when-constrain-to-plane-is-turned-off/323382/8 "2015-07-06T19:44:18Z")

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Hey Ecburgess0113,

I have not heard from you in quite a few days and for this reason, I must mark this question as resolved for tracking purposes. If you still have further questions for me, please feel free to ask here. For any other questions, please post a new thread to AnswerHub.

Thank you and have a great day!
