Pawn saying Bad Size and spawning outside the level?

that means there is some collision volume or primitive that is in the way of spawning. if you imported the level as a single static mesh, you should turn its collision off and make a separate collision mesh that is simpler. then you can set its collision to block all.

i wouldn’t recommend importing a whole level as a single static mesh, because breaking it down into separate parts allows for culling, LODs, instancing, and reuse between levels, which will save you memory and increase performance.