I have a pawn that moves by ‘Add Force’ and ‘Add Torque’.
When I move my character using either one of these, it seems to only move on client-side, but for the other client, stays in place.
I found plenty of posts on pawns and multiplayer but none mentioning add force.
How would I go about fixing this? I tried setting up a custom event to execute on serverside but that also didn’t seem to work for Add Force, is there something I’m missing?
Any help appreciated, thank you