Hi,
I need to pause the animation at a precise frame
so far I cannot find anyway to do this
your help much appreciated
Hi,
I need to pause the animation at a precise frame
so far I cannot find anyway to do this
your help much appreciated
Can’t you do it using an animation notify?
notify will tell me when the anim is done, I want to tel the anim to stay at percentage 0.132 for instance
You can add notifies at any place in the animation.
In your animation: add notify → new notify → give it a name.
In animation blueprint you will see something like that:
So you can create any logic you want.
Sorry, I didn’t add more information because the Editor was crashing at startup.
In your animation:
You will get something like:
Then in your ABP Event Graph:
I need to be able to pause the anim at any time
hence the “(0.0->1.0)” in the title
I cant believe unreal does not provide such a function
imagine an animated crane, that the player should be able to adjust continuously (I mean each arm rotation)
I thought such a simple function would have been implemented:
You can also use a blend space or an animation blueprint. There’s many ways to go about it.
thx, I’ll try these