Wouldn’t auto activate or fixed bounds stop it from rendering the viewport too though? Like I said, this happens natively in the Particle Effects demo map as well as in my own project so it’s nothing to do with the map.
Wouldn’t auto activate or fixed bounds stop it from rendering the viewport too though? Like I said, this happens natively in the Particle Effects demo map as well as in my own project so it’s nothing to do with the map.