I need to create a particle system trail for a ball like this https://www.youtube.com/watch?v=Dub9ONtuUZ8
I’ve tried with Ribbon Data, following this tutorial https://www.youtube.com/watch?v=jBUF6at1s1o but the problem is this there is gap between the ball and the texture as you can see here:
This gap is different according to the speed of the ball.
Here all settings
Now the question is this It’s possible to use Ribbon data to do what I need? What is the correct setup to attach the texture with the origin of particle?
Thanks in advance