# Particle Parameter for Lifetime

**URL:** <https://forums.unrealengine.com/t/particle-parameter-for-lifetime/105981>\
**Category:** Rendering\
**Tags:** unreal-engine\
**Created:** [February 3, 2018, 3:29pm UTC](https://forums.unrealengine.com/t/particle-parameter-for-lifetime/105981 "2018-02-03T15:29:29Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![Sidonas](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/sidonas/32/487294_2.png) [@Sidonas](https://forums.unrealengine.com/u/Sidonas)\
**Post date:** [February 3, 2018, 3:29pm UTC](https://forums.unrealengine.com/t/particle-parameter-for-lifetime/105981/1 "2018-02-03T15:29:29Z")

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This tutorial suggests, “Try editing color, position, scale, lifetime etc”:

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>
> After over a year in maintenance mode, the official Unreal Engine Wiki is now permanently offline. These resources now live on a new community-run Unreal Engine Community Wiki — ue4community.wiki! You will be able to find content from the official...

It also points out that parameters that are “utilized very often” have a setup that “is as easy as right-clicking and choosing _Set up particle parameter_. **Note:** this is not the case with all particleParameters.”

But it doesn’t tell me how to setup a parameter that does not have the right click setup. Can anyone point me in the right direction? I’m tying to adjust Lifetime.

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<div class="post-metadata">

**Author:** ![Sidonas](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/sidonas/32/487294_2.png) [@Sidonas](https://forums.unrealengine.com/u/Sidonas)\
**Post date:** [February 27, 2018, 9:51pm UTC](https://forums.unrealengine.com/t/particle-parameter-for-lifetime/105981/2 "2018-02-27T21:51:44Z")

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I would also accept any other solution to editing the length of an anim trail at runtime

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**Author:** ![MH](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@MH](https://forums.unrealengine.com/u/MH)\
**Post date:** [February 28, 2018, 11:23pm UTC](https://forums.unrealengine.com/t/particle-parameter-for-lifetime/105981/3 "2018-02-28T23:23:47Z")

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It’s in the distribution type. Change the distribution to Particle Parameter.
