Maybe I’m doing something wrong, but I can’t seem to make particle lights work properly on my 4.24.1.
I think I’m doing it the same way as here https://docs.unrealengine.com/en-US/Engine/Rendering/ParticleSystems/ParticleLights/index.html but it just does not bring any lights into place.
what do I do step by step:
- create stock CPU particle emitter
- change particle material (optional - does not work regardless of this step)
- add lights module with stock settings
et voila, plain nothing happens.
doublechecked within editor play and maximized light radius and brightness values, just plain nothing.
Tried everything I managed to find, including changing bounds, and even uninstalled 4.23 in order to get 4.24.