Hey, I’m looking for a little help here:
I’ve been trying to do a side project with the Paragon Rampage character model and noticed that even with the default character blueprint that comes with the package, there is a weird bug when turning the character. He will sink into the ground as shown in the attached picture.
I initially tried making an anim bp from scratch but quickly ran into this issue as well, then I checked blueprint that comes with the package and it happens there too.
Recreating this: Just load up the RampagePlayerCharacter pawn and start running and turning at the same time. Turning left seems to happen more consistently for me but turning right does it too.
Going into Class Defaults on the character BP and unchecking Use Controller Rotation Yaw will fix this problem, but then you can no longer pan the camera around the character.
If anyone can shed some light on why this is happening I would greatly appreciate it.
Thank you.