Paragon Gideon to Close Combat Swordsman Trouble

Anyone know how to change the Swords man to Gideon because Ive tried so many times re-targeting and working with the blue prints and I can never get it to work properly. Sometimes Gideon will move but wont play any other animations such as attacking or rolling. If anyone knows how to change the swordsman to gideon plz help me as I need it for my project. Thanks :slight_smile:

You shouldn’t need to mess around with the blueprints to just implement the character as-is. Have you set your Default Pawn class to be “GideonPlayerCharacter”?