Update:
-Added 4.17 Support:
Though the new release comes with the “BlueprintCompilationManager” which destroys the Custom Compilation needed for the AnimBlueprints, as per stated on here
AnswerHub:
For now, the only way to use this plugin on 4.17 is to disable the Blueprint Compilation Manager.
I will try to contact someone or see if it’s possible to make a pull request with the solution i provided to support custom compilers and the manager at the same time.