# PaperZD 2D / Top Down Game \> Attack Directionality Issue 

**URL:** <https://forums.unrealengine.com/t/paperzd-2d-top-down-game-attack-directionality-issue/2353287>\
**Category:** Blueprint\
**Tags:** collisions, unreal-engine, Blueprint, question\
**Created:** [February 23, 2025, 9:28pm UTC](https://forums.unrealengine.com/t/paperzd-2d-top-down-game-attack-directionality-issue/2353287 "2025-02-23T21:28:08Z")\
**Posts on this page:** 1\
**Page:** 1

<div class="post-metadata">

**Author:** ![BryStudys](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@BryStudys](https://forums.unrealengine.com/u/BryStudys)\
**Post date:** [February 23, 2025, 9:28pm UTC](https://forums.unrealengine.com/t/paperzd-2d-top-down-game-attack-directionality-issue/2353287/1 "2025-02-23T21:28:08Z")

</div>

Directional movement works going up left right and down alongside animations setup with ABP/PaperZD Plugin. I’ve noticed the collision box only heads to the right which I’ve used an arrow to setup for. Open to anything that works to get this working as long as it plays the animation and collisions functionality works.

 ![image](https://d3kjluh73b9h9o.cloudfront.net/original/4X/6/f/6/6f656ad5981cd96e6a8a4217c6d6fddebf5b856f.png)  
 ![image](https://d3kjluh73b9h9o.cloudfront.net/original/4X/6/8/b/68b947979b25d746f7f917f604b242f78bc04508.png)  
 ![image](https://d3kjluh73b9h9o.cloudfront.net/original/4X/8/a/f/8af1b70863e890dcd701eae24c3623423b14c5ca.png)
