Paper2D- Tilemap problem on mobile : static lighting from spotlights not working

Simple question. how can we make tilemaps to react to static lighting on mobile?Es2

we changed the material from emmisive to opaque -masked. so it can be affected my lighting. But but when i use spotlights or objects with emmisive materials the tilemaps is not recieving light. i tested it putting a cube on the same place and the cube is cooking the light from spotlight and emmisive.

Did you ever solve this issue?

I’m having the same exact problem

nop. i couldnt with paper2d.