I posted the in the answerhub and cant find any resolution for these errors.
Posted video shows everything in detail.
Background level tiles rendering over foreground sprites
Sudden strange ‘glowing’ lighting to level that wasnt previously there. Currently suppressing with Post Processing Volume
Visible white line between foreground tiles only when character is in certain positions.
Flipbook animation flickering back and forth with colliding with wall.
These issues are severely affecting gaemplay and I cant find a solution.
Any ideas or suggestions?