I am making 2D top down game and I have 2D background image in the scene. This automatically created a box collision around the floor, but this collision indicates walk-able areas only.
When I add a new box collision from the top bar, there is no way to set it as non-walkable collision? This should block everything in the scene, player included.
If I edit the floor collision, the player can walk on this area, but when he steps out of the edge he is falling into the infinite space like its a bridge. How Can I set it up to stop him fall from the collision edges?