PakBlacklist-Development.txt

Yep - 'fraid to say I’ve followed those directions with multiple variations and not been able to remove files from my pak that I’m trying to nuke.

Given the process as outlined is pretty simple either I’m missing something silly, or there’s a issue with the process that prevents it working in my environment.

Before we continue though perhaps you could confirm that you can remove slate content from your pak file.

  1. Add this line to your black list file: …/…/…/Engine/Content/Slate/
  2. Build the pak file (perhaps delete intermediate, saved and anything that isn’t a blacklist file under your build directory before approaching this? I read that someone needed to so I’ve been doing it religiously each attempt).
  3. Confirm that your pak file does not contain Engine/Content/Slate content

To do this last step use UnrealPak to list the files within the resultant pak file. For instance:

Unrealpak "C:\Users\\Documents\Unreal Projects\StagingTest\Releases\1.0\WindowsNoEditor\StagingTest-WindowsNoEditor.pak" -List > FileList.txt