Painting Landcape Layer Problem

I am using the desert landscape material from the Vehicle demo.

(UE 4.5)

Looks awesome, and scultping works great. Vertical landscape is rock textured.

Unfortunately, I can’t paint pebbles.

Whenever I try to create a layer for Pebbles, I get the following error:
LogWindowsTextInputMethodSystem:Error: Deactivating a context failed while setting focus to the disabled TSF document manager.

Any ideas?

Thanks for any help

Take a look at this thread: https://answers.unrealengine/questions/120106/bug-45-broke-the-car-project-terrain-shader.html :slight_smile: Probably it has something to do with the error in the answerhub post.

“This is a known issue and a report has been made. Once resolved you will see this addressed in the upcoming patch notes.”

these might be related