I’m following this document to paint my landscape. https://docs.unrealengine.com/latest/INT/Engine/Landscape/QuickStart/5/index.html
My question is, is it possible to paint the landscape and apply displacement map at the same time?
For example, I want to use height map to make the stones really come out. In my shader, I already have the height map but it doesn’t work. Maybe the landscape’s resolution is not high enough? If that is true, how do I fix it?