Normally i would not care for classical UE4 ester egg/Lie ,You have ran out of video ram so imma go and crash" that happens every 3-4 hours regardless of what you do as restarting takes like less then 10 s. But now i was relocating anim files and when i was using fix direktores function UE4 did the ,I decided that i want to die" troll and now the entire anim bp has no animation references.
I have been working with UE4 for 3 or 4 years now, and I have had the redirector crash one time. I have experienced some out of memory errors when moving a large amount of files within a project. After selecting/moving about 1000 4k textures at once it may crash. I think UE4 has to load everything selected/open into memory, but shares some commonality with windows explorer, ie when you drag files from an explorer window into a ue4 project, the explorer window freezes until process is done…